Article List (Total : 172)
Article Data
No Article Name Year
172 Causal knowledge-based design of EDI controls: An explorative study (vol 23, pg 628, 2007)
Edition: SSCI, SSCI, SCOPUS
2010
171 THE INFLUENCE OF CAUSALITY ON NEGOTIATION SUPPORT SYSTEMS
Edition: SCIE, SCOPUS
2010
170 The relationship among formal EDI controls, knowledge of EDI controls, and EDI performance
Edition: SSCI, SSCI, SCOPUS
2010
169 An exploratory study of the weather and calendar effects on tourism web site usage
Edition: SCIE, SSCI, SCOPUS
2010
168 Approach to Corporate Credit Grading Prediction Using Bayesian Network Model
Edition: SCIE, SCOPUS
2011
167 Exploring the value of purchasing online game items
Edition: SSCI, SSCI, SCOPUS
2011
166 An Empirical Analysis of Online Gamers' Perceptions of Game Items: Modified Theory of Consumption Values Approach
Edition: SSCI, SSCI, SCOPUS
2011
165 The effect of trust transference in multi-banking channels; offline, online and mobile
Edition: SSCI, SSCI, SCOPUS
2011
164 Multi-agent based simulation for evaluation of mobile business models
Edition: SCIE, SCOPUS
2011
163 Approach to corporate credit grading prediction using Bayesian Network model
Edition: SCIE, SCOPUS
2011
Patent List (Total : 7)
Patent Data
No Patent Name
7 온라인 게임 고객 충성도 분석 시스템 및 분석 방법(SYSTEM AND METHOD FOR ANALYZING ONLINE GAME LOYALTY OF USER)
6 네트워크 구조와 과업복잡성을 이용한 조직창의성 시뮬레이션 시스템(ORGANIZATION CREATIVITY SIMULATION SYSTEM USING NETWORK STRUCTURE AND COMPLEXITY OF TASK)
5 스마트폰 고객 만족도 분석 시스템 및 분석 방법(SYSTEM AND METHOD FOR ANALYZING CUSTOMER SATISFACTION OF SMARTPHONE)
4 온라인 게임 아이템 구매지수 분석 시스템 및 그 방법(ONLINE GAME ITEM PURCHASE INDEX ANALYZING SYSTEM AND METHOD THEREOF)
3 상황 예측 장치 및 방법(METHOD AND APPARATUS FOR CONTEXT ESTIMATING)
2 사용자 목표 예측 장치 및 방법(METHOD AND APPARATUS FOR RECOGNIZING A USER’S GOAL)
1 팀 창의성 관리를 위한 동적자원배분 메커니즘 기반의 팀 창의성 수준을 측정하는 시뮬레이션 장치(APPARATUS OF KNOWLEDGE CREATION SIMULATOR BASED ON DYNAMIC RESOURCES ALLOCATION MECHANISM FOR TEAM CREATIVITY MANAGEMENT)